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Unlike previous Champions, Samira was introduced to League without any hype-building. Riot needs to address the issue, and find a way to keep League of Legends' ever expanding roster fresh without every new arrival becoming more complex than the last.League of Legends already has an impressive roster of Champions, and now a new Champion has joined the fight to spice up the challenge. But the reaction to Samira and the essays required to explain every one of her abilities suggest that this is becoming more and more of a problem, one that the community isn't prepared to deal with anymore, and that's continuing to threaten the overall balance of the game. The game's speed and complexity has changed too far over the past decade to revert to how it used to be. League of Legends' problem with power creep won't go away anytime soon.
#SAMIRA LEAGUE OF LEGENDS FULL#
It's a strategy usually reserved for a full rework like Fiddlesticks, and unheard of for a champion as new as Samira. But changing her abilities so soon after her launch would be significant. She simply has too many tools in her belt. With mobility, movement speed, built-in lifesteal, and more available to Samira at no cost, the LoL subreddit is full of suggestions that something will have to go before the champion can be balanced. The knock-up on her passive has also caught plenty of attention, with Excel academy top-laner Jorgen 'Hatrixx' Elgaen tweeting (opens in new tab) to ask why the tool has even been included in her kit. On Twitter, user VarsVerum calls for a change to the projectile-cancellation on her W, while monikar00 asks for the ability to be removed outright. The nerfs were expected, and seem to have been well received on Reddit, but some players want some of the tools at her disposal to be removed outright. When the inevitable hotfix came, it took aim at Samira's health and damage, but when players discussed what they'd have liked Riot's intervention to look like, her kit was in the firing line just as often as her stats. According to LEC caster and former playtester Ender, any new release can expect to see their winrate rise by up to 10% over the course of their launch patch, a shift which would make Samira one of the best-performing champions in the history of the game. In a perfectly-balanced world, every champion would hover around that mark, but the reality is that the vast majority sit somewhere in the 45-55% range, with anything higher or lower considered dangerously unbalanced. By contrast, Samira's kit-a skillshot, a dash, some area of effect, and a flashy ultimate-isn't actually that complicated on its own, but is so full of nuance and secondary effects that the champion starts to feel like a walking Swiss Army Knife.Īs a result, Samira's average winrate was just shy of 50 percent by her second day on the Rift. Memorizing five different weapons is just too daunting, it seems.
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Aphelios' arsenal could be unstoppable at the professional level, but its complexity means that the average player wins less than 46 percent of their games with him. Samira, however, seems to be part of an imperfect storm, in which her complicated kit isn't an obstacle to success. Mundo, who joined the game in 2009, have become an overnight meme on Twitter. Posts like the one below, which compares the wall of text used to explain Samira's passive ability to the single sentence granted to the passive of Dr. In the time since Samira's release onto testing servers earlier this month, conversations about power creep have crept back into the League of Legends community. Magic: The Gathering helped coin the term in 2004 (opens in new tab), where it described it as "a phenomenon that occurs when we feel that we constantly have to outdo ourselves in terms of the power level of cards from set to set." As a result, new content often becomes more complex, while older content can be rendered obsolete.
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To keep competition fierce, the stakes always have to be raised.
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It's not new to games, nor is it limited to League of Legends-everything from D&D to TV series like Supernatural and even The Great British Bake Off have had to deal with the concept in some form. If you've never heard of that phrase before, power creep is a phenomenon in which new additions to a game tend to become more powerful over time to help keep the evolving experience fresh and exciting.